if you're new to the team and haven't heard about the freebsd server
that we maintain for ~team users.
it's somewhat barebones, but has web- and mailservers that are up and
running, ready to serve php and static files from ~/public_html.
this is the process that i use to migrate user accounts:
~/.ssh/authorized_keys is copied over from tilde.team proper, meaning
you can ssh to bsd.tilde.team with the same keys that you use here.
there's also an inspircd node running there for the tilde.chat network,
so you can connect to localhost/6667 there as well.
i plan on using this list as a place to post updates and other info.
holler here if you need anything or have any package requests etc.
I finally got around to registering us as an official group on freenode.
we can get tilde.team/user/username cloaks now if you'd like.
#tilde.team is the channel there on freenode (mainly used as a backup in
cases of emergency).
let me know if you want a cloak!
A brief administrative note: as a prophylactic security measure, we've
run chmod -R go-w on everything under the /home directory. If you
intentionally had files or directories that extended write privileges
to Group or Other, you will need to re-set those now.
On Wed, Jan 30, 2019 at 09:24:51AM +1100, Brendan Webb wrote:
> On 30/01/2019 9:18 am, fosslinux(a)tilde.team wrote:
> > On Tue, Jan 29, 2019 at 04:15:32PM -0500, cmccabe wrote:
> > > ~team,
> > >
> > > A brief administrative note: as a prophylactic security measure, we've
> > > run chmod -R go-w on everything under the /home directory. If you
> > > intentionally had files or directories that extended write privileges
> > > to Group or Other, you will need to re-set those now.
> So does this affect the tilde launcher, and any submitted scripts?
I'm pretty sure it won't, they don't need to be writable by other users.
However, if your script uses a database, for example, you'll likely need
to make it writable (chmod go+w database.db).
I created a new version of the classic Unix prank called Steam Locomotive
(or sl) which would run an animated steam engine across your screen if you
mistyped 'ls'. My new version is called Space Launch (still 'sl') and it
launches a rocket across your screen. The big difference from Steam
Locomotive is that everyone on the system can add to the rocket design by
creating a .vroom file in the top level of home directory.
Try Space Launch by transmigulating 'ls' into 'sl' on the command line.
And use 'sl -h' for info on how to create your own .vroom file.
> sl -h
If you have any feedback on the code or functionality, I'm happy to hear
if you were unaware, i've switched from spamassassin to rspamd for our
spam filtering needs.
it's more efficient and is able to filter that was sent to list
addresses (i've been getting plenty of bounced list messages from
i also updated the default dovecot sieve rule to file any messages
flagged as spam by rspamd into your junk folder.
please let me know if something isn't working or if you're still
receiving any spam.