# Characters create part of the setting
Settings are more than the places and things in your story, they are also the people who inhabit those spaces. When you breath life into a rickety old ship it's not by describing the bilge smells but through the voices and tone of the salty crew. When the futuristic cityscape goes zooming past in its neon glow it's not yet alive. The tripped-out hackers dancing in VR make it all pop.
What parts of your settings come to life with the people? In what ways do they make it more real and more vibrant?