Hello. I was wondering if anybody has GLFW3 knowledge, I can't figure out how to make the window floating. I tried defining GLFW_FLOATING to GLFW_TRUE but still nothing. Thank you ~mutex ~~~ #define GLFW_FLOATING GLFW_TRUE
#include <GLFW/glfw3.h> #include <stdio.h>
void error_callback(int error, const char* description) { fprintf(stderr, "Error: %s\n", description); }
int main(void) { glfwSetErrorCallback(error_callback);
GLFWwindow* window;
if (!glfwInit()) return -1;
window = glfwCreateWindow(SCRW, SCRH, "redacted", NULL, NULL); if (!window) { glfwTerminate(); return -1; }
/* Make the window's context current */ glfwMakeContextCurrent(window);
/* Loop until the user closes the window */ while (!glfwWindowShouldClose(window)) { /* Render here */ glClear(GL_COLOR_BUFFER_BIT);
/* Swap front and back buffers */ glfwSwapBuffers(window);
/* Poll for and process events */ glfwPollEvents(); }
glfwTerminate(); return 0; } ~~~